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This was written in Dyalog APL 20.0. With Dyalog's functions for calling C libraries, I utilized SDL3 for window management, SDL3_ttf and SDL3_image for fonts and images and SDL's new GPU library, which provided a low level wrapper around many modern graphics apis.[1] Additionally, I wrote a wrapper for many operations that work with SDL3 that would be painful to express in APL. The wrapper encompassed stuff like this:
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Inside Recurity Labs, Felix was a constant reminder that security is ultimately about people.,更多细节参见新收录的资料
I recompiled an old game from WinXP and PowerPC binaries to Apple Silicon and WASM.